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AI Insights · Timothy · January 2025

Top Educational Games in Peru Q4 2024: Unified Platform Insights

Explore the performance of the top five educational games in Peru for Q4 2024, highlighting trends in downloads, revenue, and active users.

Top Educational Games in Peru Q4 2024: Unified Platform Insights

In the fourth quarter of 2024, Peru's educational games sector saw notable activity across a unified platform, combining data from both iOS and Android. Here's a closer look at the top performers, based on Sensor Tower data.

Lingokids - Play and Learn by Monkimun Inc. demonstrated strong performance with weekly revenue peaking at around $3K in late December. Downloads fluctuated, culminating in a significant rise to over 8K in the final week. Active users showed a resurgence, closing the quarter at approximately 15K.

Buddy.ai: Kids Learning Games from MyBuddy.ai experienced a steady revenue with a slight peak at $1.5K in late December. Downloads initially surged to over 13K in mid-November but tapered off towards the end of the quarter. Active users reached a high of 23K in November before stabilizing around 15K.

Keiki Learning games for Kids by BENIPOL LIMITED had a modest revenue peak of $754 in early December. Downloads showed a notable increase towards the end of December, reaching 1.3K. Active users mirrored this trend, peaking at 922 in the same period.

LogicLike: Kids Learning Games from Massiana saw a consistent revenue stream, closing the quarter at $633. Downloads varied, peaking at 2.5K in late December. Active users showed a strong increase, finishing at over 4K.

Finally, Speech Blubs: Language Therapy by Blub Blub Inc. maintained steady revenue, closing with $530 at the year's end. Downloads remained relatively stable, with a slight peak in late December. Active users showed a gradual increase, ending the quarter at 352.

For more detailed insights and analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2025